banner



Elden Ring Tech Features Revealed; Ray Tracing Coming to PC/PS5/XSX via Patch, Frame Rate Limited to 60FPS even on PC

Bandai Namco Amusement has shared a detailed outlook of the principal tech features available for Elden Band (such as maximum resolution, frame rate, HDR support, et cetera) across all of the supported platforms.

The biggest news is that Elden Ring will support ray tracing in some grade on PC, PlayStation v, and Xbox Series 10, though it'll happen postal service-launch with a patch. On the downside, however, owners of high refresh rate displays will be disappointed to learn that the frame charge per unit is locked to a maximum of lx FPS fifty-fifty on PC.

It'south likely the community volition be able to fix that soon plenty with mods and/or tweaks, merely even so, nosotros would have expected better from a triple-A game due in 2022. We would also take loved some confirmation of AMD FSR and/or NVIDIA DLSS support, but none were given so far.

Elden Ring was recently delayed a chip and will now launch in late February, but at least some lucky fans will have the chance to play it shortly enough through the Closed Network Test due adjacent week on consoles. Before that, though, expect an impressions piece from one of our editors.

PC

  • Maximum resolution*: Upwardly to 3840x2160P
  • Framerate: Upwards to threescore FPS
  • HDR*: Supported
  • Raytracing (via patch): Supported

PlayStation

PS4 PS4Pro PS5
Maximum resolution* Upwardly to 1920x1080P Up to 3200x1800P¹ Upward to 3840x2160P
Framerate Upward to 30 FPS Upwards to 30 FPS Upwards to threescore FPS ²
HDR* Supported
Raytracing (via patch) - - Supported

The PS4 version can be ported to PS5 and the save data tin can be transferred to the newest generation. However, the PS5 version cannot be ported to PS4. If you port your PS4 game to PS5 and keep to play, your saves files cannot be transferred back to PS4.

Xbox

X1 (X1S) X1X XSS XSX
Maximum resolution* Upwardly to 1600x900P Upwardly to 3840x2160P Upwardly to 2560x1440P Upwards to 3840x2160P
Framerate Upwardly to 30 FPS Upwards to 30 FPS Up to 60 FPS² Up to lx FPS ²
HDR* X1 not supported Supported
Raytracing (via patch) - - - Supported

Full cantankerous-generation compatibility. Elden Ring can exist ported between both generations and the save information can be transferred.

Notes

*4K and HDR crave a compatible 4K and HDR compatible TV or display

¹ with Checkerboard

² with Performance manner

  • Functioning priority mode: adjusts screen resolution and load balancer to approach sixty FPS.
  • Resolution priority mode: load rest functions at a fixed max resolution, with a lower limit of thirty FPS.
  • There are differences in the display of grass and other ground objects depending on the console.

Source: https://wccftech.com/elden-ring-tech-features-revealed-ray-tracing-coming-to-pc-ps5-xsx-via-patch-frame-rate-limited-to-60fps-even-on-pc/

Posted by: pughrairy1953.blogspot.com

0 Response to "Elden Ring Tech Features Revealed; Ray Tracing Coming to PC/PS5/XSX via Patch, Frame Rate Limited to 60FPS even on PC"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel